[1e], https://ageofsigmar.lexicanum.com/mediawiki/index.php?title=Fuethán&oldid=95901.

The Idoneth Deepkin Eidolon of Mathlann – Aspect of the Sea. If you are on a personal connection, like at home, you can run an anti-virus scan on your device to make sure it is not infected with malware. The hot-blooded dudes. I also happen to have necessary paints. I’m going to start experimenting with other enclaves once my collection grows a bit more. Hunting through the Realm of Life for souls is also pretty cool;). So now I'm thinking of building a regular Akhelian King instead. This page was last edited on 11 October 2020, at 22:31. If you are at an office or shared network, you can ask the network administrator to run a scan across the network looking for misconfigured or infected devices. [1b], As Ionrach attempts to build an alliance to assist Mor'phann, the Fuethán nearly provoke a civil war between the enclaves. And the reroll one, Fuethán I do believe, i thought would be the most popular here, and I'm sure it is very well represented amongst Deepkin players out there in the real world! Deepkin are actually nearly the same as other Aelves biologically speaking, so they still need air to breath and survive.

(Non flying units ignore terrain when moving). [3], The Redblades: Akhelian Guard who ride diamond-backed redfin Fangmora, famous for their feeding frenzies and who have depopulated whole areas of the coastlines of Aqshy. It's hard to beat the enclave that lets you reroll ones to wound on your beasts like the eels, they can just be beast mode retooling ones to hit retooling ones to wound with an additional attack and going first in turn 3, kinda scary. I like the Mor'phann the best, they have the coolest color scheme. Your IP: 103.227.176.14 [1d] When not at war they are renowned for their grim manner, rage bubbling below the surface, waiting to erupt at the slightest provocation. They let you throw a lot of greens in with blues when painting and to me that looks super cool. The idea that they have tamed some of the most fearsome sea beasts is awesome. Volturnos alone is stellar.

The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. Pretty even dom-hain and m'orphan, I like all the rerolls for everyone and I like spamming thralls. My Soulrender helps keep them in the game longer than they would be normally, which has been very useful as my warband is one of the smaller in the campaign. Which I think is so cool.

That's the...Dhom-hain enclave right? When I was first reading their rules I was like oh...rereoll 1s on a mounts To Wound roll? Pale skin and bright, almost primary colors. But so far here, believe it or not Mor'phann has seemed to be the most popular.

Looks like you're using new Reddit on an old browser. The downside is the Tidecaster can’t take a spell from Lore of the Deeps, but that’s not been much of an issue so far. Combined with the trait that helps Allies work best, it's super cool. [1d] Warriors of Fuethán will pursue fleeing prey or enemies and are even found still stabbing and hacking at them some time after the subject of their ire has died. What are peoples thoughts? Mor’phaan for now, as my Path To Glory warband is Namarti heavy. :) I also loved Volturnos... until I realized he can't take the allegiance ability for Ionrach enclave, since he's a named character. It's going to come in handy when I ally in my new Sacrosant stormcast. So I guess people like evil deepkin. If I went Ionrach I was definitely thinking of adding a unit or two of Khinerai. When they go raiding the Idoneth will bring Tidecasters, who are the mages that can make the bubbles of aether-sea. The day ends with the deamons feasting on the souls of both the raiders and their victims. Idolised echoes of a bygone era, the Eidolons of Mathlann are summoned to life in times of dire need. [1g], Fleeing from the light of reason of their creator god, Teclis, the Cythai splintered into six factions and sought the deep places of the Mortal Realms. I'm thinking of starting a collection of them to go with the new edition, and one of the things I'm mulling over is which enclave. Idoneth Deepkin: Painting Your Enclave The Idoneth Deepkin are intricately detailed kits featuring a range of unusual textures and details for a painter to get stuck into. The Vylathai Enclave – My Idoneth Deepkin “This Horde of Raiders and Thieves”: A Black Legion Civil War; Ratfinks, Suicide Tanks, and Cannibal Girls; Ross. [1b], Following the Necroquake, the Free Cities become too tempting a target and the Fuethán launch raids across a dozen coastal regions to claim the souls of their inhabitants.

Combined with their fluff it really suits the evil nature of the Deepkin.

Their stats are almost as good as Volturnos once you factor in a trait and an artifact. Pale skin and bright, almost primary colors. [1b], The Necroquake in the Time of Tribulations results in massive assaults on all the deepkin across the realms.

The Fuethán Enclave is one the greater enclaves of the Idoneth Deepkin, they dwell in the Mordacious Sound in Aqshy, their capital city being Mordgaile. Both fun ways to play. Mor'phann definitely ups the creepy factor of the Idoneth, and that can only be good! Dhom-hain look awesome! Throwing a Waaagh! Just curious as to what all you other fans of the Deepkin are either using as your enclave, or are thinking of going with. New comments cannot be posted and votes cannot be cast, More posts from the ageofsigmar community.

Ionrach are great right? laaame. [1f], They have control over a number of Whirlways that enable them to move and communicate across the Realms. These are no divine avatars, however, but collective manifestations of the ancestral souls of the Idoneth Deepkin, spirits of vengeance wrapped in the image of a lost aelven god. But then I gave my head a shake and realized that OUR mounts are amazing and horrifying, and it's actually so good.

And their kinda savage hunter vibe is awesome too. Godsworn Hunt; Chaos Warriors 2; Slaves to Darkness Painting Guide; Chaos Warriors; Chaos Knights; theactualcolin. But anecdotally, I have seen a lot of Mor'phann armies out there. • For me, I've only recently gotten into the deep sea aelven soul-thieves(wicked!). So more than anything it'll be neat to see what y'alls is pledging your allegiances to:).

I also like to hunt and can really get into the beast hunter vibe. Completing the CAPTCHA proves you are a human and gives you temporary access to the web property.

[1a] In keeping with their home in the Realm of Aqshy they are well known amongst their kin as being bold, impetuous and aggressive and are distrusted by the other enclaves. As long as the unit doesn’t get wiped out, then at least 4 are coming back per round, while they’re in range. Hundreds of daemons join them and attack the soon retreating Idoneth and worse is to be revealed as mortals who worship the Dark Prince charge out of the dunes to complete the ambush. The lack of access to the Lore is a bit of a bummer, but like you said i don't think it's world ending. Cloudflare Ray ID: 5eca3ae9edb3c386 So their cities are actually surrounded by giant bubbles of aether-sea. Seems that the reroll enclaves are the current favourites, I was curious about Briomdar too actually! I really liked painting up the dom-hain armour too, silver base with green wash looks pretty legit, sort of eerie soft green. The Rune that is used to represent the Realm of Ghur is the Arrow of the hunt, and it is a fitting icon for the wildest of all the realms, straight forward and unswerving. I went with Ionrach, with a slightly modified color scheme. And whyyyy. I guess I was thinking of the Ionrach ally rules, so I could use Tides of Death on other models. Performance & security by Cloudflare, Please complete the security check to access. Lore-wise, my army is from an Ionrach outpost built on a tropical reef in Ghyran. But it sounds like it'd be pretty useful, like you said. The Fuethán Enclave is one the greater enclaves of the Idoneth Deepkin.In keeping with their home in the Realm of Aqshy they are well known amongst their kin as being bold, impetuous and aggressive and are distrusted by the other enclaves.

Something about the purple and green schemes didn't speak to me.

Unlike some of their kin, when raiding for souls they kill all – old or young, apparently revelling in the slaughter of their prey. July 23, 2018 July 26, 2018 Ellen. The subreddit dedicated to all things Warhammer Age of Sigmar. I'm just catching up on Idoneth lore now, so apologies if I'm wrong on that. Whether it's cool factor, fits your personality and background needs, or it's the specific extra rules of said enclave, whatever the reasons are, I'm interested. • 1 year ago. I really hope we get more monster models for them considering they are a major part of the entire deepkin lore. Lore-wise, my army is from an Ionrach outpost built on a tropical reef in Ghyran. When not at war they are renowned for their grim manner, rage bubbling below the surface, waiting to erupt at the slightest provocation. And it'll be cool to see what the Idoneth community here is using and what they think of their chosen enclave. [1a], Like the Dhom-hain, the enclave finds that other aelf souls are far superior to most other races and seek them out wherever they can, in the process attacking a number of war covens of the Daughters of Khaine who swear vengeance on all deepkin. Sneaking an extra unit on the board and charging them in sounds really interesting too. I'm still too new to AoS in terms of playing to say too much about their trait and how good it is though! Fuethán! I went with Ionrach, with a slightly modified color scheme. Something about the purple and green schemes didn't speak to me. Nov 15, 2019 - Explore Ashly Chapa's board "deepkin" on Pinterest. Mor'phann have been really interesting to me as well. The Namarti are a great choice, and being able to bring back so many of them like that is just awesome. [2a], Successfully raiding the outlying villages of Vanx Littoral, the Deepkin begin to retreat with their haul of souls but as they approach the ocean are halted by the vision of Syll'Esske rising from the waters. Like you were saying about the armour, I think that's up there with my fave armour colour for the Idoneth. The peoples of Ghur will often carry bows or projectile weapons as their primary armament. See more ideas about Fantasy mermaids, Mermaids and mermen, Mermaid artwork. [1g], The enclave often amasses powerful beasts for its raids and once devastated a formidable force of chaos worshippers by unleashing a flame-spewing spiny gilotán. Mor'phann are definitely on the list for many reasons! Volturnos is really really l good, I've had him kill a war shrine a lord of Khorne and a demon prince back to back xD, I love the Briomdar colours and the rules seem handy with objective based games. I also kinda like the idea that the Ionrach are the most noble and compassionate of the Idoneth, struggling against their darker nature instead of embracing it. Ionrach, because i want to get the most out of my allies and their king is a badass. For Azazel’s Jewel of July ’18 Community Painting Challenge I decided to tackle a miniature I have been dreading painting for months: The Eidolon of Mathlann in all of his water-caped demi-god glory. Press question mark to learn the rest of the keyboard shortcuts.